Overwatch 2 Season 9 Leak: Pharah Rework, HP Overhaul, and Major Hero Updates Revealed in Patch Notes

Carver Fisher

Overwatch 2 pro Rupal leaked Season 9’s patch notes on stream, and the new season is bringing sweeping changes no one expected. Here’s what you can expect from Season 9 based on the leaked notes.

Overwatch 2’s meta has been fairly turbulent since release, with a number of degenerate picks (looking at you, Mauga) taking over as players claim support role is broken and that there’s too much damage in the game.

While Mauga can be nerfed, it’s difficult to make sweeping gameplay changes that address issues players have with the game. Unless you were to change every character’s health, that is.

Article continues after ad

As it turns out, Overwatch 2 is likely to be doing that and much more for Season 9, all on top of the massive competitive overhaul. It’s important to note all of this is subject to change before the release build, and that all leaked notes are from Overwatch pro Rupal’s on-stream leak. Here are the full leaked patch notes:

Overwatch 2 Season 9 early patch notes

Global Projectile Size Increase

  • Most damage-dealing projectile sizes have been increased, allowing all heroes to hit their targets more easily
  • Hitscan weapons with a high spread and rate of fire, such as Soldier 76’s Pulse Rifle, have been increased by 0.05
  • Average hitscan weapons and abilities, such as Cassidy’s Peacemaker, have been increased by 0.08
  • Travel-time projectile weapons that are shotguns, such as Roadhog’s scrap gun, or have a high rate of fire, such as Ramattra’s Void Accelerator, have been increased by 0.05
  • Travel-time projectiles that travel slower than 50 meters per second, such as Pharah’s Rocket Launcher, are increased by 0.15
  • Travel-time projectiles that travel 50 meters per second or more, such as Hanzo’s Storm Bow, are increased by 0.1
  • Projectiles excluded from this update:
    • Ana’s Sleep Dart
    • Brigitte’s Whip Shot
    • Reinhardt’s Firestrike
    • Roadhog’s Chain Hook
    • Sigma’s Accretion
    • Sombra’s Virus

Health Pool Update

The total Hero health pool for all heroes, including health, armor, and shields, are increased from around 15% to 20%.

Article continues after ad

Ultimate Charge Update

All hero ultimate costs are increased by 10%.

Tanks

D.Va

Base Stats

  • Pilot D.Va’s health increased from 150 to 175
  • Mech D.Va’s armor increased from 300 to 375

Self-Destruct

  • Outer radius max damage increased from 900 to 1000
  • Inner radius range increased from 4 to 6 meters

Doomfist

Base Stats

  • Health increased from 300 to 375

Rocket Punch

  • Max impact damage increased from 50 to 75
  • Max wall slam damage increased from 30 to 40.

Junker Queen

Base Stats

  • Health increased from 300 to 375

Rampage

  • Wound damage over time increased from 60 to 90.

Mauga

Base Stats

  • Health increased from 300 to 400

Orisa

Base Stats

  • Armor increased from 275 to 350

Ramattra

Base Stats

Leave a Reply

Your email address will not be published. Required fields are marked *